Loot Spire
Climb a haunted tower one door at a time, reading each monster's swing: parry the gold ones, dodge the red ones, and counter when they stagger. Loot visibly changes your hero, and every fall feeds the shrine so the next climb starts stronger.
How to play
Pick a door on each floor: fight, elite, treasure (some chests are Mimics), shop or campfire; after a quiet room the next foe comes Alerted. Your hero swings on their own; you answer the big attacks. Tap Shield as a gold ring closes to parry, then again as the counter ring closes on the stunned foe. Shield a cyan ring to reflect the shot, and Dodge red rings, which break shields. Wins earn valor and levels; a boss with three phases guards every fifth floor.
Controls
- Tap or click a door to pick your next room
- In a fight: Shield on gold rings (or tap the tower), Dodge on red rings (or swipe)
- Tap your skill on a stunned foe for 50% more damage; Potion heals
- Keys: Space shield, Shift or Down dodge, Q skill, E potion, arrows + Enter or 1-3 to pick
- Controller: left stick or D-pad picks a door or card button, A opens or chooses, B backs out
- Controller: in a fight A shields and counters, B dodges, X fires your skill, Y drinks a potion; Menu pauses

